Author: NDepend
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Find C# Code Duplicate
October 22, 2024 3 minutes read Duplicate code copy-pasted is problematic. It increases maintenance efforts and the risk of inconsistencies. Changes made in one instance may not be reflected in...
Reporting ReSharper Code Inspections from Your CI/CD Pipeline
October 11, 2024 4 minutes read JetBrains ReSharper is an awesome well-established tool now over two decades old! It offers hundreds of code inspections for C# and VB.NET. These inspections...
Faster Dictionary in C#
September 2, 2024 5 minutes read In the .NET Base Class Library, Dictionary<TKey, TValue> is an essential key-based hashtable providing constant time access to values. This means accessing dictionary[key] takes...
Fastest C# Enum to String
July 15, 2024 3 minutes read This article benchmarks various ways to obtain a string from an enumeration value in C# .NET, along with other common enumeration APIs. At NDepend,...
Enterprise Architecture with .NET [Book Presentation]
July 2, 2024 6 minutes read Introducing the brand new book, Enterprise Architecture with .NET. This comprehensive 772-page guide is designed to elevate your career from a regular .NET developer...
Readonly, Immutable, and Frozen Collections in .NET
July 1, 2024 4 minutes read In modern software development, immutability is a powerful concept. The .NET Base Class Library (BCL) offers readonly, immutable, and frozen collections. This terminology might...
When to create a new .csproj?
June 24, 2024 5 minutes read Recently, a question has been raised on Reddit/r/dotnet: When should you create a new .csproj? This is a crucial consideration for every .NET team....
Top 10 C# Recent Improvements
June 3, 2024 7 minutes read Over the years, in collaboration with the community, the C# team has introduced numerous impressive new syntax features. Some of these simplify coding and...
The .NET Generic Math Library
May 15, 2024 7 minutes read In November 2022 with the release of .NET 7, new math-related generic interfaces have been added to the .NET Base Class Library (BCL). This...
C# static abstract members
May 14, 2024 5 minutes read C# 11 proposed interface members declared as static abstract. This is useful to handle both: Polymorphism at the type level, for example when abstracting...
The .NET 7.0 IParsable<TSelf> interface
May 7, 2024 3 minutes read As I explained in the post C# 11 static abstract members, C# 11 let’s write static abstract members in an interface. This feature was...
C# Discriminated Union: What’s Driving the C# Community’s Inquiries?
May 6, 2024 6 minutes read In recent years, there has been a notable surge in inquiries from the C# community regarding language-level support for C# Discriminated Unions. What individuals...
Interview of our Team Lead Patrick Smacchia at WebsitePlanet
May 6, 2024 1 minutes read Here is an interview of our Team Lead Patrick Smacchia at WebsitePlanet, enjoy 🙂
Covariance and Contravariance in C# Explained
May 2, 2024 6 minutes read Introduction Covariance and contravariance allow more flexibility when dealing with C# class hierarchy. This article explains and demonstrates the concepts of Covariance and Contravariance...
In the Jungle of .NET Obfuscator Tools
April 26, 2024 7 minutes read In this article, I will explain our genuine experience with various .NET Obfuscator Tools. We end up explaining that .NET Reactor is the one...
C# 12 New Features
April 26, 2024 5 minutes read C# 12 along with .NET 8 has been officially released in November 2023. Let’s explore C# 12 New Features in this post. Primary Constructors...
.NET Native AOT Explained
April 24, 2024 7 minutes read Within the realm of software development, optimizing performance and streamlining efficiency remain essential. The .NET platform has been innovating for 2 decades to provide...
.NET 8 Top 10 New Features
April 24, 2024 7 minutes read .NET 8 has been officially released in November 2023. You can download it here. Designated as an LTS (Long Term Support) version, it guarantees...
Deconstruction in C#
April 24, 2024 2 minutes read C# 7.0 introduced the deconstruction syntax. It allows developers to extract in a single expression, properties of an object or elements of a tuple...
Will Visual Studio Be Migrated to .NET Core and Become Multi-Platform?
April 22, 2024 7 minutes read I came across comments on a recent Reddit post and thought it would be intriguing to analyze the DLLs of Visual Studio 2022 (version...
The .editorconfig files for .NET developers
March 29, 2024 4 minutes read In software development, ensuring uniform coding styles across different editors and IDEs is challenging. .editorconfig files offer a universal solution to this problem, transcending...
Reporting Roslyn Analyzers
March 26, 2024 4 minutes read Introduction Roslyn Analyzers offer significant value to .NET developers. They identify code issues and vulnerabilities and inform developers about necessary fixes directly in the...
High .NET Code Maintainability: A Case Study
February 13, 2024 8 minutes read High .NET Code Maintainability is the key to achieve both happy management and happy developers: Maintainability lets a product evolve naturally at a sustained...
C# Record Explained
January 23, 2024 7 minutes read A C# record is a data-centric type that usually doesn’t contain behaviors. C# 9 introduced the keyword record to quickly declare a class primarily...
SOLID Design in C#: The Open-Close Principle (OCP)
November 20, 2023 7 minutes read The Open-Close Principle (OCP) is one of the five essential SOLID design principles. These principles are guidelines for the proper usage of object-oriented features....
SOLID Design in C#: The Interface Segregation Principle (ISP) with Examples
November 13, 2023 6 minutes read The Interface Segregation Principle (ISP) is one of the five essential SOLID design principles. These principles are guidelines for the proper usage of object-oriented features. The...
SOLID Design in C#: The Liskov Substitution Principle (LSP)
November 13, 2023 7 minutes read The Liskov Substitution Principle (LSP) is one of the five essential SOLID design principles. These principles are guidelines for the proper usage of object-oriented features. Named after...
SOLID Design in C#: The Single Responsibility Principle (SRP)
November 9, 2023 7 minutes read The Single Responsibility Principle (SRP)Â is one of the five essential SOLID design principles. These principles are guidelines for the proper usage of object-oriented features....
SOLID Design in C#: The Dependency Inversion Principle (DIP) with Examples
November 8, 2023 8 minutes read The Dependency Inversion Principle (DIP) is one of the five essential SOLID design principles. These principles are guidelines for the proper usage of object-oriented...
Improve Visual Studio Build Performance
August 11, 2023 7 minutes read Time is your most precious asset and slow build is high in the list of developer’s productivity killers. With slow build the penalty is...